Time to get all Humpty. If that’s your Perogative. At the Dance Central panel at PAX Prime 2011 last week (which I was not at, because apparently I’m stupid), six new Dance Central 2 tracks were announced, bringing the total of known tracks from 21 to 27:
Haddaway – What Is Love
Digital Underground – The Humpty Dance 
Sir Mix-A-Lot – Baby Got Back (Mix Mix)
Bobby Brown – My Prerogative
Kurtis Blow – The Breaks
Usher ft. Lil’ Jon & Ludacris – Yeah!
Between this and the full availability of all Dance Central tracks on Dance Central 2, both disc and DLC, the list is well on its way to the 100 we’re promised by release. Look for a full review on Gamer Grrlz before the big October 21 debut!

Time to get all Humpty. If that’s your Perogative. At the Dance Central panel at PAX Prime 2011 last week (which I was not at, because apparently I’m stupid), six new Dance Central 2 tracks were announced, bringing the total of known tracks from 21 to 27:

  • Haddaway – What Is Love
  • Digital Underground – The Humpty Dance
  • Sir Mix-A-Lot – Baby Got Back (Mix Mix)
  • Bobby Brown – My Prerogative
  • Kurtis Blow – The Breaks
  • Usher ft. Lil’ Jon & Ludacris – Yeah!

Between this and the full availability of all Dance Central tracks on Dance Central 2, both disc and DLC, the list is well on its way to the 100 we’re promised by release. Look for a full review on Gamer Grrlz before the big October 21 debut!

PAX Prime 2011 Preview: Battleblock Theater

With the horrors of PAX Prime 2011 fading into distant memory (YOU try lugging around camera equipment for 12+ hours a day, fueled only by limited sleep, 5 Hour Energy, stored beer fat, and beef jerky) it’s time to finally bust out with the previews! Up first is the endearing Battleblock Theater, a co-op/vs. beat ‘em up coming from the makers of Alien Hominid and Castle Crashers, San Diego based indie studio The Behemoth.

I first played Battleblock Theater back at PAX 2010, when The Behemoth was only showcasing the game’s multiplayer mode. I was unaware there’d also be a story mode, which at a whopping 100+ levels and 100+ playable characters is arguably the bulk of the entire game. Fueled by Dan Paladin’s endless doodling, the amount of content is staggering; level designer Aaron Jungjohann says the development of Behemoth titles is constantly adapting to incorporate the whimsical new creatures showing up on scraps of paper and pages across the studio. In fact, Aaron tells me he entered Dan’s office only last week to find an amusing series of desserts drawn to look like ghosts; ice cream, pie, even cheesecake, all done up as transparent, sugary specters ready to unleash calorific doom. As Aaron puts it, “Who knows what’ll be in the game next! Maybe we’ll see a cheesecake ghost boss!” (I’d like to go on record right now saying I’d play the hell out of that).

While playing the new build of Battleblock Theater with Aaron, now on a dual player arcade box instead of last year’s Xbox and TV stations, I was immediately struck by the fluidity of the gameplay. Battleblock Theater‘s biggest triumph is its flow: fans of side scrolling dash classics like Mario and Sonic will feel right at home with the speed and ease with which they fly through each level. Like Castle Crashers, the story mode isn’t limited to one player, however, Battleblock Theater‘s levels will actually adjust and incorporate co-op puzzles based on the number of players, boosting the game’s replayability value.

Those who are already familiar with the Behemoth brand of mischievious charm will be pleased to know that the fun only continues in Battleblock Theater. While I’ve yet to see any poop (damn, Paladin loves him some poop), I will say that even the premise of Battleblock Theater is an enchanting bit of dark humor:

“Having shipwrecked on a mysterious island you find yourself both betrayed by your best friend Hatty and captured by the locals. All of this is happening while being forced into deadly performances. This however, is just the start of your problems.”

giving rise to an end screen where your characters are thrown on a rack and stretched according to how well they did in the level. There’s not much I can tell you about the direction of the story in the…um, story mode… and describing specifically all the mechanisms (like exploding blocks that clear paths, or wings that boost you to higher platforms) would certainly spoil the fun. But I can say they’ve managed to use the platform genre in a way that’s both completely fresh and signature Behemoth, encouraging vertical level exploration, alternate puzzle solutions, and tricky time based maneuvering. Combined with the inventive minigames of Battleblock Theater‘s competitive multiplayer mode, this title stands out as a shining example of its kind, breathing new life into an exhausted game standard.

So now the big question, the question I knew better than to ask during my visit: When’s the release date? Other outlets have listed Battleblock Theater as a 2011 title, but when I spoke with Aaron, he sounded less confident. When I asked about the percentage completed of the game, he told me that he didn’t think they would be able to make the 2011 date, but that at this point in the game’s development, all they needed was “content”. Judging by the build I played, and Aaron’s remarks, I’d be very surprised if the game did not come out by April 2012. Don’t hold me to that. It’s what they call an educated guess. Or in my case, a limited education guess.

Battleblock Theater has so far been announced for XBLA, with no official word on PSN release. And if you’re wondering about DLC, the answer is a resounding yes, though no word on if any will cross over from Alien Hominid or Castle Crashers.

Castle Crashers Update Fixes Bugs, Adds Purple Knight

The Behemoth may currently be hard at work perfecting their sure to be a smash hit Battleblock Theater, but they haven’t forgotten their roots! This week, they released an update to sophomore title Castle Crashers, adding both bug fixes and a NEW KNIGHT: PURPLE! Players can also now enjoy Team vs. Team matchups in the Player Match Arena, two new avatars (Cardinal Animal Orb and Knight Helmet), and a new main menu news ticker for Castle Crashers related news.

In addition to the fixes and the roster addition, the Pink Knight is now free with this update, and The Behemoth is donating $1 for the first 50,000 downloads to Keep A Breast Foundation.

I had a chance to tour the Behemoth booth at PAX Prime 2011, and even spoke with Tom Fulp, whom I made sure to tell that “we Gamer Grrlz” appreciated their efforts for breast cancer treatment and awareness, to which I got a self conscious but pleased grin. Be sure to hop into your Castle Crashers game soon to get the free loot and support Keep A Breast Foundation!

Battlefield 3 display, PAX Prime 2011.

Battlefield 3 display, PAX Prime 2011.

I spotted this tribute to Left 4 Dead’s survivor graffiti while browsing the marker board wall at the FanGamer booth, PAX Prime 2011.

I spotted this tribute to Left 4 Dead’s survivor graffiti while browsing the marker board wall at the FanGamer booth, PAX Prime 2011.

Big and Little Sister Bioshock cosplay, PAX Prime 2011 (photo courtesy KOMO News).

Big and Little Sister Bioshock cosplay, PAX Prime 2011 (photo courtesy KOMO News).

Blue Knight from Castle Crashers, PAX Prime 2011. More booth pics and details of my Battleblock Theater preview with Behemoth level designer Aaron Jungjohann coming soon!

Blue Knight from Castle Crashers, PAX Prime 2011. More booth pics and details of my Battleblock Theater preview with Behemoth level designer Aaron Jungjohann coming soon!

From the Borderlands 2 display at the 2K Games booth, PAX Prime 2011 (details on my preview to come shortly)!

Apparently “Asian Jack Sparrow” is actually Vancouver Jack Sparrow, and he has a fledgling Facebook fan page! Click the pic.

Apparently “Asian Jack Sparrow” is actually Vancouver Jack Sparrow, and he has a fledgling Facebook fan page! Click the pic.

From the Elder Scrolls V: Skyrim booth, PAX Prime 2011.

From the Elder Scrolls V: Skyrim booth, PAX Prime 2011.

Gears of Wars’ Marcus Fenix statue, PAX Prime 2011.

Gears of Wars’ Marcus Fenix statue, PAX Prime 2011.

This guy had all the mannerisms down, the voice, the awkward drunken lurches, the whole shebang. Made my day.
Asian Captain Jack Sparrow, PAX Prime 2011.

This guy had all the mannerisms down, the voice, the awkward drunken lurches, the whole shebang. Made my day.

Asian Captain Jack Sparrow, PAX Prime 2011.

I Will Not Be Buying My Lunch On Saturday

I just got this from Bethesda:

FREE FOOD!   FREE FOOD!   FREE FOOD!

The Elder Scrolls V: Skyrim Food Truck at PAX PRIME 2011 

WHAT: The Elder Scrolls V: Skyrim Food Truck will be at PAX PRIME 2011 with FREE food and giveaways for fans. Stop by for complimentary fare including ‘Dragon Legs’ (turkey leg), ‘Whiterun Corn’ (corn on the cob) and a ‘Solitude Sweet Roll’.

WHERE:  The Elder Scrolls V: Skyrim Food Truck will be parked at 9th and Pine across from the Paramount Theater in Seattle, WA.

WHEN: Saturday, August 27th from 11:30am – 3:00pm

I may have to rethink my stance on not eating corn on the cob in public.